Label: Firebird
Author: N. Brown
Price: £7.95
Memory: 48K/128K
Joystick: various
Reviewer: Steve Mahoney
In a politically sensitive country, a spy has nicked some peace documents (things are sounding original aren't they?), and you have been sent into go 'yee har, kill, maim' and give that bad ol' spy a slap on the wrist. This is G.I. Hero.
The flight in sees you apparently meeting up with another trained loony, a dog, quaintly called Killer. This is when the plane's engines fophawarrowwwwcrooow and Killer (who obviously has more brains than you) decides to take his chances while you're still in the air, and jumps from the plane.
After a heavy landing, you go searching for Killer. I've seen some bad storylines for games before, but this is terrible.
Anyway, on with the show! You have to find Killer (personally, I'd quite like to see a scrunched dog with a VERY surprised look on its face after realising it couldn't fly), and you've got your rifle or machine gun or whatever it is to blow away all the naughty try to stop you finding the kamikaze canine.
The graphics are big and well animated with quite a few different stances for the main character, as well as the enemies. You have a range of weird and wonderful equipment including a satellite link up which seems to have very little use, except to decipher the scrolly message from Telecomsoft.
When doing all the amazingly unoriginal things that your hero can do, you use a menu system which is fairly straightforward, but should have been explained slightly better for all the 'Fickos', as Jim calls them.
In G.I. Hero, you seem to spend much of your time doing sod all, and, as far as I've managed to get, there's absolutely no sign of ol' dog brains.
Apparently, you do eventually come to a base of some sort, but I can't believe that it could be so good that it would change opinion of this game. There just isn't any content to the game, and people being amused by simply shooting things for hours are few and far between nowadays, but if you are one of those people I'd recommend this game to you.
I was slightly bewildered by the fact that there was no mention of music in the high score table, but I couldn't hear nuffink from one tune on loading, and bleak effects, with a few chirruping crickets.
Well, that's all I can say about G.I. Hero, it's just uncommentonforverylong and quite mediocre compared to scrumidlyuptious games that we've seen in recent months.
I think this game would have been better as a Silverbird game instead of a full-pricer.
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